Gresh

Gresh is an experienced Glatorian warrior trainer, but is relatively young in comparison to others. He makes up for his youth by showing a lot of guts and power in his combat ? skills. He brings a practical and strategic approach to battle. Gresh has an encyclopedic knowledge of combat maneuvers

and the ability to teach them to others. But sometimes he relies too much on the tried and true, rather than try new and innovative tactics. He is now a great hero who is leaded by Zap and has lots of loyty and ? respect for him.

Toa Gresh
The power of the old Toa of Air is given to Gresh as he leaves Bara Magna. He is given the power to control the wind, and he fears that he will one day lose this power.